Perl Events (249 events)

sub EVENT_AGGRO_SAY {
sub EVENT_ATTACK {
sub EVENT_CAST {
sub EVENT_CAST_BEGIN {
sub EVENT_CAST_ON {
sub EVENT_COMBAT {
sub EVENT_DAMAGE_GIVEN {
sub EVENT_DAMAGE_TAKEN {
sub EVENT_DEATH {
sub EVENT_DEATH_COMPLETE {
sub EVENT_DESPAWN {
sub EVENT_ENTITY_VARIABLE_DELETE {
sub EVENT_ENTITY_VARIABLE_SET {
sub EVENT_ENTITY_VARIABLE_UPDATE {
sub EVENT_EQUIP_ITEM_BOT {
sub EVENT_ITEM {
sub EVENT_LEVEL_DOWN {
sub EVENT_LEVEL_UP {
sub EVENT_NPC_SLAY {
sub EVENT_PAYLOAD {
sub EVENT_POPUPRESPONSE {
sub EVENT_SAY {
sub EVENT_SIGNAL {
sub EVENT_SLAY {
sub EVENT_SPAWN {
sub EVENT_SPELL_BLOCKED {
sub EVENT_TARGET_CHANGE {
sub EVENT_TIMER {
sub EVENT_TIMER_PAUSE {
sub EVENT_TIMER_RESUME {
sub EVENT_TIMER_START {
sub EVENT_TIMER_STOP {
sub EVENT_UNEQUIP_ITEM_BOT {
sub EVENT_USE_SKILL {
sub EVENT_AUGMENT_INSERT {
sub EVENT_AUGMENT_ITEM {
sub EVENT_AUGMENT_REMOVE {
sub EVENT_DESTROY_ITEM {
sub EVENT_DROP_ITEM {
sub EVENT_EQUIP_ITEM {
sub EVENT_ITEM_CLICK {
sub EVENT_ITEM_CLICK_CAST {
sub EVENT_ITEM_ENTER_ZONE {
sub EVENT_LOOT {
sub EVENT_SCALE_CALC {
sub EVENT_TIMER {
sub EVENT_TIMER_START {
sub EVENT_TIMER_STOP {
sub EVENT_UNAUGMENT_ITEM {
sub EVENT_UNEQUIP_ITEM {
sub EVENT_WEAPON_PROC {
sub EVENT_AGGRO_SAY {
sub EVENT_ATTACK {
sub EVENT_CAST {
sub EVENT_CAST_BEGIN {
sub EVENT_CAST_ON {
sub EVENT_COMBAT {
sub EVENT_DAMAGE_GIVEN {
sub EVENT_DAMAGE_TAKEN {
sub EVENT_DEATH {
sub EVENT_DEATH_COMPLETE {
sub EVENT_DESPAWN {
sub EVENT_ENTITY_VARIABLE_DELETE {
sub EVENT_ENTITY_VARIABLE_SET {
sub EVENT_ENTITY_VARIABLE_UPDATE {
sub EVENT_NPC_SLAY {
sub EVENT_PAYLOAD {
sub EVENT_POPUPRESPONSE {
sub EVENT_SAY {
sub EVENT_SIGNAL {
sub EVENT_SLAY {
sub EVENT_SPAWN {
sub EVENT_SPELL_BLOCKED {
sub EVENT_TARGET_CHANGE {
sub EVENT_TIMER {
sub EVENT_TIMER_PAUSE {
sub EVENT_TIMER_RESUME {
sub EVENT_TIMER_START {
sub EVENT_TIMER_STOP {
sub EVENT_USE_SKILL {
sub EVENT_AGGRO {
sub EVENT_AGGRO_SAY {
sub EVENT_ATTACK {
sub EVENT_CAST {
sub EVENT_CAST_BEGIN {
sub EVENT_CAST_ON {
sub EVENT_CHARM_END {
sub EVENT_CHARM_START {
sub EVENT_COMBAT {
sub EVENT_DAMAGE_GIVEN {
sub EVENT_DAMAGE_TAKEN {
sub EVENT_DEATH {
sub EVENT_DEATH_COMPLETE {
sub EVENT_DEATH_ZONE {
sub EVENT_DESPAWN {
sub EVENT_DESPAWN_ZONE {
sub EVENT_ENTER {
sub EVENT_ENTER_AREA {
sub EVENT_ENTITY_VARIABLE_DELETE {
sub EVENT_ENTITY_VARIABLE_SET {
sub EVENT_ENTITY_VARIABLE_UPDATE {
sub EVENT_EXIT {
sub EVENT_FEIGN_DEATH {
sub EVENT_HATE_LIST {
sub EVENT_HP {
sub EVENT_ITEM {
sub EVENT_KILLED_MERIT {
sub EVENT_LEAVE_AREA {
sub EVENT_LOOT_ADDED {
sub EVENT_LOOT_ZONE {
sub EVENT_NPC_SLAY {
sub EVENT_PAYLOAD {
sub EVENT_POPUPRESPONSE {
sub EVENT_PROXIMITY_SAY {
sub EVENT_SAY {
sub EVENT_SIGNAL {
sub EVENT_SLAY {
sub EVENT_SPAWN {
sub EVENT_SPAWN_ZONE {
sub EVENT_SPELL_BLOCKED {
sub EVENT_TARGET_CHANGE {
sub EVENT_TASKACCEPTED {
sub EVENT_TICK {
sub EVENT_TIMER {
sub EVENT_TIMER_PAUSE {
sub EVENT_TIMER_RESUME {
sub EVENT_TIMER_START {
sub EVENT_TIMER_STOP {
sub EVENT_WAYPOINT_ARRIVE {
sub EVENT_WAYPOINT_DEPART {
sub EVENT_AA_BUY {
sub EVENT_AA_EXP_GAIN {
sub EVENT_AA_GAIN {
sub EVENT_AA_LOSS {
sub EVENT_ALT_CURRENCY_LOSS {
sub EVENT_ALT_CURRENCY_MERCHANT_BUY {
sub EVENT_ALT_CURRENCY_MERCHANT_SELL {
sub EVENT_AUGMENT_INSERT_CLIENT {
sub EVENT_AUGMENT_REMOVE_CLIENT {
sub EVENT_BOT_COMMAND {
sub EVENT_BOT_CREATE {
sub EVENT_CAST {
sub EVENT_CAST_BEGIN {
sub EVENT_CAST_ON {
sub EVENT_CLICKDOOR {
sub EVENT_CLICK_OBJECT {
sub EVENT_COMBINE {
sub EVENT_COMBINE_FAILURE {
sub EVENT_COMBINE_SUCCESS {
sub EVENT_COMBINE_VALIDATE {
sub EVENT_COMMAND {
sub EVENT_CONNECT {
sub EVENT_CONSIDER {
sub EVENT_CONSIDER_CORPSE {
sub EVENT_CRYSTAL_GAIN {
sub EVENT_CRYSTAL_LOSS {
sub EVENT_DAMAGE_GIVEN {
sub EVENT_DAMAGE_TAKEN {
sub EVENT_DEATH {
sub EVENT_DEATH_COMPLETE {
sub EVENT_DESTROY_ITEM_CLIENT {
sub EVENT_DISCONNECT {
sub EVENT_DISCOVER_ITEM {
sub EVENT_DROP_ITEM_CLIENT {
sub EVENT_DUEL_LOSE {
sub EVENT_DUEL_WIN {
sub EVENT_ENTER {
sub EVENT_ENTERZONE {
sub EVENT_ENTER_AREA {
sub EVENT_ENTITY_VARIABLE_DELETE {
sub EVENT_ENTITY_VARIABLE_SET {
sub EVENT_ENTITY_VARIABLE_UPDATE {
sub EVENT_ENVIRONMENTAL_DAMAGE {
sub EVENT_EQUIP_ITEM_CLIENT {
sub EVENT_EXIT {
sub EVENT_EXP_GAIN {
sub EVENT_FEIGN_DEATH {
sub EVENT_FISH_FAILURE {
sub EVENT_FISH_START {
sub EVENT_FISH_SUCCESS {
sub EVENT_FORAGE_FAILURE {
sub EVENT_FORAGE_SUCCESS {
sub EVENT_GM_COMMAND {
sub EVENT_GROUP_CHANGE {
sub EVENT_INSPECT {
sub EVENT_ITEM_CLICK_CAST_CLIENT {
sub EVENT_ITEM_CLICK_CLIENT {
sub EVENT_LANGUAGE_SKILL_UP {
sub EVENT_LEAVE_AREA {
sub EVENT_LEVEL_DOWN {
sub EVENT_LEVEL_UP {
sub EVENT_LOOT {
sub EVENT_MEMORIZE_SPELL {
sub EVENT_MERCHANT_BUY {
sub EVENT_MERCHANT_SELL {
sub EVENT_PAYLOAD {
sub EVENT_PLAYER_PICKUP {
sub EVENT_POPUPRESPONSE {
sub EVENT_READ_ITEM {
sub EVENT_RESPAWN {
sub EVENT_SAY {
sub EVENT_SCRIBE_SPELL {
sub EVENT_SIGNAL {
sub EVENT_SKILL_UP {
sub EVENT_SPELL_BLOCKED {
sub EVENT_TARGET_CHANGE {
sub EVENT_TASKACCEPTED {
sub EVENT_TASK_BEFORE_UPDATE {
sub EVENT_TASK_COMPLETE {
sub EVENT_TASK_FAIL {
sub EVENT_TASK_STAGE_COMPLETE {
sub EVENT_TASK_UPDATE {
sub EVENT_TEST_BUFF {
sub EVENT_TIMER {
sub EVENT_TIMER_PAUSE {
sub EVENT_TIMER_RESUME {
sub EVENT_TIMER_START {
sub EVENT_TIMER_STOP {
sub EVENT_UNEQUIP_ITEM_CLIENT {
sub EVENT_UNHANDLED_OPCODE {
sub EVENT_UNMEMORIZE_SPELL {
sub EVENT_UNSCRIBE_SPELL {
sub EVENT_USE_SKILL {
sub EVENT_WARP {
sub EVENT_ZONE {
sub EVENT_SPELL_EFFECT_BOT {
sub EVENT_SPELL_EFFECT_BUFF_TIC_BOT {
sub EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT {
sub EVENT_SPELL_EFFECT_BUFF_TIC_NPC {
sub EVENT_SPELL_EFFECT_CLIENT {
sub EVENT_SPELL_EFFECT_NPC {
sub EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE {
sub EVENT_SPELL_FADE {
sub EVENT_CLICKDOOR {
sub EVENT_CLICK_OBJECT {
sub EVENT_DEATH_ZONE {
sub EVENT_DESPAWN_ZONE {
sub EVENT_ENTERZONE {
sub EVENT_LOOT_ZONE {
sub EVENT_PAYLOAD {
sub EVENT_PLAYER_PICKUP {
sub EVENT_POPUPRESPONSE {
sub EVENT_SIGNAL {
sub EVENT_SPAWN_ZONE {
sub EVENT_TIMER {
sub EVENT_TIMER_PAUSE {
sub EVENT_TIMER_RESUME {
sub EVENT_TIMER_START {
sub EVENT_TIMER_STOP {